By Damien Wilburn

Excluding “Twilight Princess,” Nintendo didn’t exactly wow all gamers with the first batch of Wii games. “Call of Duty 3” and “Red Steel” disappointed many FPS (first person shooter) fans who were hoping a console could emulate a PC’s precision controls and multi-player mayhem for their favorite genre.

Four months later, enters “Medal of Honor Vanguard,” EA’s latest incarnation of their popular WWII shooter. Although many improvements were made to the design over Activision and Ubi Soft’s attempts, and it being yet another WWII shooter, EA didn’t put nearly enough time into developing this game to its fullest, lacking an ever-necessary online multi-player mode.

The game includes a reasonably lengthy single player campaign, and it is hard. The Artifical Intelligence isn’t the brightest at points, but when it comes to sniping from afar or shooting players out of the sky when parachuting onto the battlefield, there is no mercy.

It will take careful ammo conservation and dead aim to beat this game on the hardest difficulty. The controls are intuitive: aim with the Wiimote and move using the nunchuck analog stick.

The low learning curve is a must, as players will be pitched in the fray in no time. With that said, the controls aren’t perfect. The command to reload a weapon is waving the nunchuck to the right, which the game only recognizes about 70 percent of the time, with the remaining 30 percent causing players to perform a 180